Wesnoth logo
Wesnoth Units database

Rogue Mage

(image)

Some mages are thrown out of the mage's guild for attempting to practice forbidden arts. Now completely outside the law, these rogue mages do whatever necessary to support their study of black magic. Although not as skilled as mages with more formal training, their magic can be quite lethal, while their banditry has resulted in moderate skill with the short sword.

Advances from: Apprentice
Advances to: Shadow Mage
Cost: 20
HP: 30
Movement: 6
XP: 55
Level: 1
Alignment: chaotic
IDEOA Rogue Mage
Abilities:
(image)None
blade
5 - 3
melee
(image)None
cold
6 - 2
ranged
magical
Resistances:
blade0%
pierce0%
impact0%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Castle160%
Cave240%
Coastal Reef230%
Deep Water9920%
Flat140%
Forest250%
Frozen320%
Hills250%
Impassable9940%
Mountains360%
Mushroom Grove250%
Sand230%
Shallow Water320%
Swamp320%
Unwalkable9920%
Village160%